configuration BIG problems Created 20 years ago2004-10-03 10:59:19 UTC by The Killer The Killer

Created 20 years ago2004-10-03 10:59:19 UTC by The Killer The Killer

Posted 20 years ago2004-10-03 10:59:19 UTC Post #63838
hi erm well i am having real difficulties with the setup. It just dont work. This is my configuration. (CS 1.5 is my cs foder cus i dnt know how to work it in steam.)

Game Configurations:

Game Executable Directory:
C:SierraCS 1.5

Mod Directory:
C:SierraCS 1.5

Game Directory:
C:SierraCS 1.5valve

RMF Directory:
c:Program FilesValve Hammer Editormaps

Build Programs:

Game executable:
C:SierraCS 1.5cstrike.exe

CSG executable:
C:Program FilesValve Hammer Editortoolsqcsg.exe

BSP executable:
C:Program FilesValve Hammer Editortoolsqbsp.exe

VIS executable:
C:Program FilesValve Hammer Editortoolsvis.exe

RAD executable:
C:Program FilesValve Hammer Editortoolsqrad.exe

Place compiled maps in this directory before running the game:
C:SierraCS 1.5cstrikemaps

if you know the problem pls answer back, if you need any more info pls tell me what it is.Thanks
Posted 20 years ago2004-10-03 11:13:28 UTC Post #63842
its ur game executable. u need to get the program not just the folder.. i think anyhow
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:15:52 UTC Post #63843
wait. nvrmnd that
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:20:26 UTC Post #63844
okay the mod directory will be C:sierraCS 1.5cstrike...
Game directory - C:sierraCS 1.5
Also what do u have for ur GAME DATA FILES?
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:22:13 UTC Post #63845
C:sierraCS 1.5cstrike... ???? wat after ...
Posted 20 years ago2004-10-03 11:23:11 UTC Post #63846
ur not making this easy...
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:24:29 UTC Post #63847
llol u have rote C:sierraCS 1.5cstrike... normally after the three dots... it means there is more writing isit cstrike.exe???
Posted 20 years ago2004-10-03 11:27:34 UTC Post #63848
for mod directory? nope.. i just liek my full stops... and my lemons
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:27:36 UTC Post #63849
oh and by the way it is hammer editor 3.4
Posted 20 years ago2004-10-03 11:29:31 UTC Post #63850
Posted 20 years ago2004-10-03 11:32:32 UTC Post #63851
for mod directory? nope.. i just liek my full stops... and my lemons
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:32:39 UTC Post #63852
ur not making this easy...
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-10-03 11:34:45 UTC Post #63853
it still doesnt work i have taken the space away in the name and changed the MOD directory all it says is (on CS 1.5) testmap could not find on server
Posted 20 years ago2004-10-03 13:53:47 UTC Post #63877
i had 3.4 and it had so many problems for me with prefabs and shit so i found out that there was a 3.5 so i dll it and it seemed better and a lot easier mind you a lot of people will tell you that 3.5 is a beta and that it can have problems as well but i dont see any problems but thats my oppinion
:D
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-10-04 15:30:21 UTC Post #64079
Get Zoner's Half-Life Tools immediately, from the Links page, and set them up in Build Programs replacing the laughable Quake tools you're using.

Your CS is in a very bad position for old programs like HL. Spaces and dots are likely to confuse it; you could easily set a different "place compiled maps here" directory and copy the .BSP manually afterwards.

If the above doesn't work, post your compile log/error message once you've set up ZHLT.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-05 12:05:00 UTC Post #64217
I don't know if anyone has been paying attention to a word I've said in the 10 or so threads that have been started about setting up hammer for steam, it really is incredibly simple.

You only need to point the f**king game configs screen to teh right places. Now I have to go and look for teh posts I made in other threads that explain this quite easily.
Posted 20 years ago2004-10-05 12:11:54 UTC Post #64219
You've started yet another thread for teh same problem, try keeping the other thread alive before you decide to ignore all our advice.

Work in steam, it's easier and you'll need to if you're going to map for CS:S.

This is how you set up hammer for steam:
User posted image
Very easy, you just click on the folder's, like counter-strike, and cstrike; and that's it, don't fuck with build programs, seriously, if I find out you've been trying to compile with qtools I will come to your house and take away your PC. And then burn your house down. Twice.

Just to remind you:
User posted image
"ok, dude, don't use build programs, it's totally unneccesary (spellcheck), you should compile with Batch Compiler anyway, when you're ready to compile a map, post in the forums and we'll help you set up your sh*t for compiling.

the "game executable" is your mod's .exe, like cs.exe, dod.exe, hl.exe

"and place compiled maps in this directory before running the game"

this is used for running the map as soon as teh compile is complete, this is not needed, and often causes more problems anyway, but teh correct folder would be:
C:Program FilesSteamSteam Appsyour@email.comcounter strikecstrikemaps

changes depending on teh mod.

but seriously, if you've set up your hammer like i showed in that pic, you should be good to go, rememeber don't follow mine exactly, just the last few lines have to be correct like:

SteamSteam Appscounter strike + - cstrike

you get me?"

this is what i posted in your last thread about this same problem.
Read it, if it doesn't explain anythign, then ask us, we will help, but you have to do your part too.
Posted 20 years ago2004-10-05 13:59:59 UTC Post #64238
Thanks alot I don't know if it works or not yet coause i am just about to find out. My only question now is what is batch compiler? (I am totally new to mapping) lol.
Posted 20 years ago2004-10-05 14:09:04 UTC Post #64239
http://countermap.counter-strike.net/Nemesis/index.php?p=2

also go to "download". i dont need to tell you why ;)
Posted 20 years ago2004-10-05 14:11:14 UTC Post #64240
i havnt downloaded tht yet but when i run the map the compiler screen coms up and then i go to CS 1.5 even though i set it hrough steam and it says

map change failed 'testmap' not found on server

??? :zonked: : :( :confused: :o
Posted 20 years ago2004-10-05 15:32:47 UTC Post #64255
  • Check the log to see if the map's compiled okay
  • Check that the compiled BSP is being copied to cstrikemaps
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-05 15:52:00 UTC Post #64256
When you press F9 to try the map what should all the settings be i have them all on normal with the space at the top saying 'Additional game parameters' empty. (I have tryed to put -dev -console but it doesnt work) :(
Posted 20 years ago2004-10-06 03:41:29 UTC Post #64334
Doesn't matter what's there, it's what's in Build Config. that matters. Do what I said before.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-06 05:12:42 UTC Post #64342
omg, i take it you've made your little room, with a light, a spawn and a some other stuff, and now you want to compile, I can't stress this enough ok, "if you compile with hammer, I will burn your house, your PC, and your house, again."

Batch Compiler, the link that steve posted, go there, look for batch compiler, download version 2.somether FULL (anything but version 3.0 as this uses C# .NET framework and you might not be able to run it)
You need teh FULL version because you're not updating teh older version 2.

ok, now you've downloaded that, you'll need to open it up, and do what my next post says:
Posted 20 years ago2004-10-06 05:20:59 UTC Post #64344
Ok, you're still using qtools, download this:

http://redmapping.com/pafiledb31/pafiledb.php?action=file&id=2

Install it, open it, and go to:

Options / Setup / Paths and set it like so:

http://img32.exs.cx/img32/493/ex6.jpg

you can see how it says 'tool', and csg / bsp / vis / rad, and I have the paths set to C:/Program Files/Valve hammer Editor/Tools/hlcsg, now you just change the bold part to whatever tool it requests, you get me?

I put the zhlt tools (the qtools are liek this: qcsg//qbsp//qvis//qrad. the zhlt tools are like this: hlcsg//hlbsp//hlvis//hlrad) in my hammer tools folder so i would know where they were, but they will be in your new Batch Compiler folder which will be in Program Files.

To compile using Batch, you need to open your map, go to File / Export to Map. Save the yourmapname.map file to wherever, preferably a file called yourmapname on your desktop, so you can delete all the pointless files batch generates, and when you open batch, you have to select the yourmapname.map from teh yourmapname folder, because batch only compiles .map files, not the .rmf that hammer uses.
Posted 20 years ago2004-10-06 12:12:59 UTC Post #64478
Well Red HQ didnt work and ministees site that he gave me didnt work ither.(for version 2.0.3.1 FULL) so I downloaded 3.0 and i cant set it up. It wont let me. I think I need a preset but i don't know what it is and i cant find any .bcp files!!!
Posted 20 years ago2004-10-06 12:16:46 UTC Post #64479
didnt work? strange. maybe countermap was down...
Posted 20 years ago2004-10-06 12:22:10 UTC Post #64484
F**k's sake, tehre was an error with this site, and all my posts got deleted, I think, anyway.

Get version 2 FULL, form Nem's site (search google for batch compiler)

Then follow teh post right above your post about setting it up to see how you get batch set up so that it works ok.

I'm getting pretty bored with this now, so eitehr give me your msn and let me remotely set it all up for you or pay some f**king attention to what we're saying.
Posted 20 years ago2004-10-06 13:19:18 UTC Post #64508
ok i am extremly p****d off now... the batch compiler folder does not have the hlcsg files and so on i am now really annoyed!!!!!!!!!!!!!
i have done a search on them and nothing has come up. :(
Posted 20 years ago2004-10-06 13:23:56 UTC Post #64509
<-- Links page
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-06 13:30:03 UTC Post #64510
YES YES YES YES Finally i have been able to download compiler version 2.0.3.1!!! :D:D:D:D:D:D bt this aint the end :
Posted 20 years ago2004-10-07 06:46:46 UTC Post #64584
no, it'll be teh end if i see one more post from you about this subject!

ahah, j/k ;)

but seriously, it's not too hard
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