Playing around with monster behaviors right now, and having a bit of a problem with monstermaker.
How can I get monsters created through monstermaker to follow path corners? I guessed it would be the target on release, but no such luck.
I am guessing my next wuestion would involve coding, but just in case. Is there a trigger or method to temporarily over-ride the AI?
For example:
Squad of grunts notice Freeman in a room. Can I get the squad to rush the room and into position, before allowing the games AI to take over?