Hello, one and all!
In anticipation for making the jump to Half-Life 2 in a week or so (when I buy it, of course), I've started working on a very interesting level - at least, to me. It is a to-scale replica of the Cathedral of Chartres, a real-life building that would make an excellent multiplayer level in HL2, complete with the added novelty of the buggy and the fast zombies (you can do a google search and get pictures of it, I think). Knowing the problems that porting old maps into Source can cause (my friend has shown me all the horrors) I am using the old Hammer to make only brushes for the level.
Things were going fine until I completed the perimeter and then tried running it. Simply put, Hammer died. I think that it is simply because HL1 is so limited in terms of huge structures, so I want to see if I'm right.
Would anyone who owns Half-Life 2 and the SDK be willing to give my map a go? It's all ready for you, you just have to convert it and run it (don't worry about textures, I just want to see if it actually will load). It would be most appreciated, I assure you. Here's the link - sorry it's so long, but I was pressed for time:
http://groups.msn.com/HalfLifeMapRoom/documents.msnw?fc_p=%2FChatres%20Cathedral%20HL2%20Test%20Level&fc_a=0
Just copy it to your address bar and it should take you to the online folder I made with the file in it. Don't worry, Sir Laguna is just another user name I use. In any case, please feel free to try my level out and see if it runs, and please report your findings back to me!