When making ladders, I have noticed that there are times that the texture does not align as it should. Rail will be in center, with rungs on either side of the rail.
Currently, I am fixing the problem by moving the group over some, compiling, and running the game to see if the group needs to be moved more to get the texture to appear correctly. This could cause problems if I want a texture in a certain spot.
I have noticed this with lights and other texture objects. Any suggestions on aligning textures would be appreciated.
Valve Hammer 3.4 SDK with current ZHTL compiling tools.
Thanks.