Hey, I'm trying to make a hallway where the lights turn on when you get inside a certain proximity, and turn off when you leave the area - kind of like "smart lights" that only turn on when you are near them.
Problem is, the method I'm using isn't working. Apparently, you can only have 4-5 named lights on the same brush, and I get some crazy errors. I have triggers that turn lights on when you come near, and turn them off when you leave the radius, but I have to name all my lights, and I want more than 3 lights.
Is there anyway to turn lighted textures on and off other than using a wall toggle? I don't want the lighted wall to disappear, that just doesn't make sense. Any ideas?