Glass and pic things :( (PROPER CS-BO) Created 20 years ago2003-12-22 18:35:58 UTC by Neo-TheOne Neo-TheOne

Created 20 years ago2003-12-22 18:35:58 UTC by Neo-TheOne Neo-TheOne

Posted 20 years ago2003-12-22 18:35:58 UTC Post #8938
no 1: I have glass and on Jolt.co.uk tutorials (useless tbh :( ) it says set the glass fx something to about 90. i tried that and u cant see through it at all. all it has is the glass texture :/ . HOW DO I MAKE THE GLASS SEE - THROUGH?

no 2: When i start my map i get a view of a wall untill i chose my team. EG on aztec u see the CT spawn, then the water underpass, then one of the bomb sites,ect. This all goes on untill u pick either T or CT to play with. HOW DO I MAKE THOSE WAITING VIEWING SCENES?
Posted 20 years ago2003-12-22 19:15:56 UTC Post #8956
Ive sorted out the glass bit but no 2 i have no idea how to do. HOW DO I DO NUMBER 2 CHAMEONE CHECK CHECK THE MONE??
Posted 20 years ago2003-12-22 19:23:33 UTC Post #8958
Ok... Your second post wasn't there when I posted.
Posted 20 years ago2003-12-22 19:30:12 UTC Post #8964
no 1 post is easy but NO 2 IS HARD AND I CANT FIND ANY TUTORIALS AT ALL ON IT!! PLLZZ HEELLLPP

no 2: When i start my map i get a view of a wall untill i chose my team. EG on aztec u see the CT spawn, then the water underpass, then one of the bomb sites,ect. This all goes on untill u pick either T or CT to play with. HOW DO I MAKE THOSE WAITING VIEWING SCENES?
Posted 20 years ago2003-12-22 19:53:59 UTC Post #8971
Could it be where you've set the starting places? (I don't map for CS), but u kno how there are the spawn points or whatever they are. Perhaps they need to be changed. I dunno ask someone else! :P
AJ AJGlorious Overlord
Posted 20 years ago2003-12-22 20:23:12 UTC Post #8980
OH FFS :D lol ok WHOEVER PLAYS CS PLZZ HELP ME!! u join a server and u see camera like motions of the map in diff positions etc like DE_AZTEC IT HAS LIKE 4 : one in water, one at T spawn one at one of the bomb sites and one just in front of CT spawn OMFG SOMEONE HELP ME FFS :D
Posted 20 years ago2003-12-22 21:00:28 UTC Post #8989
i aint a cs whiz but try trigger_cameras
Posted 20 years ago2003-12-23 03:49:48 UTC Post #9010
CS uses the position of where one of the spawns (think it's the CT one) was first placed. There's a naming convention explained somewhere on Countermap whereby you can have a view that changes.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-23 11:01:52 UTC Post #9053
So no one at all knows how to the camera thing at the start of a map? and IT HAS NO THING TO DO WITH CAMERAS it think :/ If any1 plays cs here or makes cs maps u should know how to do this. Ill explain this one more time: U connect to a cs server and say the map is aztec u press FIRE then u have to select ur team (either CT, T, VIP, or VIEW mode) and u see diff pictures of the map. How do i make them in my map?
Posted 20 years ago2003-12-23 11:59:48 UTC Post #9055
yes yes yes, i know what you mean.
try trigger_cameras or decompile a map and check. stop freaking out.
Posted 20 years ago2003-12-23 12:10:12 UTC Post #9058
IT HAS NO THING TO DO WITH CAMERAS it think :/
It does. I know. I just cannot remember the naming convention. If you wanna be a mapper you're going to have to be patient!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-23 12:10:47 UTC Post #9060
if iam rihgt it are all info player deathmatch wich are showed at a random order
Posted 20 years ago2003-12-23 12:12:54 UTC Post #9062
ooh we posted almost on the same time
Posted 20 years ago2003-12-23 19:49:01 UTC Post #9133
teh exact same time,
get winbspc decompile 1 of teh cs orig maps, check the camera name, delete the .map file.
its the zombie way
Posted 20 years ago2003-12-25 19:48:40 UTC Post #9338
Um, it's render mode: TEXTURE, then fx amount: 50-150 (good transparencies to use!).
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