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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_undergroundlab
by
The Mad Carrot
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Swinging doors
Created
19 years ago
2005-02-14 13:28:07 UTC
by
cyanide
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-02-14 13:28:07 UTC
by
cyanide
cyanide
Posted
19 years ago
2005-02-14 13:28:07 UTC
Post #90436
hl1 u had to use origins, is it the same for hl2?
cyanide
ministeve
Posted
19 years ago
2005-02-14 13:29:58 UTC
Post #90438
yup.
ministeve
cyanide
Posted
19 years ago
2005-02-14 13:30:25 UTC
Post #90440
argh i hate that
cyanide
Luke
Posted
19 years ago
2005-02-14 14:03:20 UTC
Post #90466
except now its a point entity.
Luke
Luke
Seventh-Monkey
Posted
19 years ago
2005-02-14 14:36:29 UTC
Post #90483
In fact, I was under the impression that it's a helper, attatched to the entity directly 'internally'. Maybe I'm wrong...
Seventh-Monkey
Pretty nifty
Luke
Posted
19 years ago
2005-02-14 21:44:36 UTC
Post #90598
Thats what i thought. It might be in the case if you are using a model as a door.
Luke
Luke
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