That?s completely new for me!!!!.
I just compiled my map to get a leak and... Well, how can I tell you there?s no leak at all?. Instead of it, the player floats away from the map, falls down and dies at huge R_speeds XD!. Really scary... All walls and floors dissapear and, well, still I can see no leak in the level... Well, the player start is into the map as well as all entities and rotating stuff...
Oh, and sometimes HL just hangs up while loading the map (when calling the server and setting up the renderer and so on).
What?s happening?.