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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_alpestrine
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Rimrook
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3DS Max .mdls
Created
19 years ago
2005-03-20 16:59:21 UTC
by
Luke
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-03-20 16:59:21 UTC
by
Luke
Luke
Posted
19 years ago
2005-03-20 16:59:21 UTC
Post #98233
HOw do i make a .mdl file in 3DS?
Is there a plugin i have to get?
Or how do i load .smd's?
Luke
Luke
pepper
Posted
19 years ago
2005-03-20 17:21:35 UTC
Post #98241
1. Google
2. smd exporter
3. search for tutorial
pepper
Luke
Posted
19 years ago
2005-03-20 17:58:14 UTC
Post #98247
Ok, thanks. Ill try that.
Luke
Luke
Luke
Posted
19 years ago
2005-03-20 21:09:47 UTC
Post #98299
Nope, couldnt find one.
Any help?
Luke
Luke
pepper
Posted
19 years ago
2005-03-21 05:21:24 UTC
Post #98336
This should help you ahead:
http://www.wunderboy.org/tutorials/gmax_smd_exporter.php
pepper
Luke
Posted
19 years ago
2005-03-21 17:40:20 UTC
Post #98451
I saw the same thing. But thanks anyways.
I ditched 3DS now im using Gmax.
Luke
Luke
zooyorkbmxer
Posted
19 years ago
2005-03-26 02:11:16 UTC
Post #99137
ur the first person i know who went from 3dsmax to gmax
dude 3dsmax is way better
zooyorkbmxer
Luke
Posted
19 years ago
2005-03-26 12:31:03 UTC
Post #99193
I know. But i download the warez version of 3DSmax and you had to register on the website with some verifaication code and it just got to messy.
GMax is basically the samething.
Luke
Luke
pepper
Posted
19 years ago
2005-03-26 12:50:20 UTC
Post #99195
Agreed, only you dont have Nurb support and no advanced splines, and offcourse no rendering and..... a long list.
pepper
Seventh-Monkey
Posted
19 years ago
2005-03-26 13:56:59 UTC
Post #99215
... of things which I doubt are supported by any game engine.
Seventh-Monkey
Pretty nifty
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