I dispaced a rectangle with only the top texture regular, and the rest NODRAW. When I compile I got error :NODRAW on terrain surface! In the game it was actually NODRAw. Shown here:
http://img147.imageshack.us/img147/9803/nodraw0hn.jpg
Is this because I improperly used texturing and displacement? Never came across this before, so any help is appreciated.