Props fading in-game Created 18 years ago2006-04-02 06:49:09 UTC by esmajor esmajor

Created 18 years ago2006-04-02 06:49:09 UTC by esmajor esmajor

Posted 18 years ago2006-04-02 06:49:09 UTC Post #172004
I have a traffic cone hooked up to a physic_ballsocket - kinda like a pinata setup LOL - the cone swings freely.

At times if I am standing at one end of the room, shoot the cone with say the crossbow, it starts violently swinging... at times actually FADING as if it's disappearing.

What exact setting in the console do I adjust to be able to see this stuff far off - cuz it also happens with other prop_physics objects like the roadblock signs and such
Posted 18 years ago2006-04-02 06:50:32 UTC Post #172005
If it's your map, set the MinFadeDist to -1 and the MaxFadeDist to 0 in the model properties.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2006-04-02 06:58:46 UTC Post #172007
Start Fade Dist is -1
End Fade Dist is 0

But FadeScale 0 worked
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