Okay here is my idea. I took the crane model, and out of the top I made a brush and textured it black. (like a rope) I made that a func_breakable. Then I want it to be attatched to a wrecking ball whitch would be a func_physbox. I want it so if you shoot the func_breakable the wrecking ball falls. (Also, is there a way to change the sound of the physbox when it collides with objects?) All that happens how is when the round starts they arent conected, the wrecking ball just drops.