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The Whole Half-Life
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physbox move only when shot plz
Created
18 years ago
2006-06-12 18:02:13 UTC
by
cyanide
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2006-06-12 18:02:13 UTC
by
cyanide
cyanide
Posted
18 years ago
2006-06-12 18:02:13 UTC
Post #184857
EDIT: nm fixed it, but heres another question,
How do i make it so when a physbox is shot it just collapses instead of flying away in accordance to real physics
cyanide
Exos
Posted
18 years ago
2006-06-12 19:44:27 UTC
Post #184872
Collapses as in breaks apart or as in just falling to the ground?
If you want the first one make it break when 1 dmg is done to it. This can be done in the properties of the func_physbox, under "Min damage to hurt."
If you want it to just fall to the ground straight. Set its "Mass Scale" to something really heavy, and rediculus like , "100000000."
Exos
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