Strange shadow appearing. Created 17 years ago2006-08-03 18:21:01 UTC by Kasperg Kasperg

Created 17 years ago2006-08-03 18:21:01 UTC by Kasperg Kasperg

Posted 17 years ago2006-08-03 18:21:01 UTC Post #192371
Any ideas of what might be causing this?

http://img330.imageshack.us/img330/752/shadoweg7.jpg

It's driving me crazy. A stray brush might be making that shadow since it doesn't appear when I do a compile with cordon bounds. Could there be another cause?
Posted 17 years ago2006-08-03 18:32:43 UTC Post #192372
We're talking about the huge shadow under the models right? Disabled shadows?
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-08-03 18:34:51 UTC Post #192373
It's under the models, but reaches both edges of the map, so it can't be the model...
Posted 17 years ago2006-08-03 19:09:05 UTC Post #192380
Hmm... If it reaches across the map, then could there be somthing up with the skybox?

Slick looking building, BTW
Posted 17 years ago2006-08-04 03:12:16 UTC Post #192405
This is what it should look like, but it only happens with a small cordon bounds compile.

http://img147.imageshack.us/img147/2629/noshadowbi3.jpg
Posted 17 years ago2006-08-04 09:45:03 UTC Post #192423
How very strange...When did this start happening? Perhaps if you saved an older copy of the VMF then you could add bits from the broken VMF until the error occurs.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-08-04 11:18:45 UTC Post #192429
Since it only happens when rendering the whole map, It might have something to do with the 3d skybox. I'm going to expand it a bit. When I made it, the map wasn't so big, so it might be possible that the dark part corresponds to a sky-textured brush rendered 16 times bigger.

/Crosses fingers
Posted 17 years ago2006-08-04 12:21:09 UTC Post #192435
Bump
That was exactly the problem! A skybox brush was being rendered in that area of the map.
Posted 17 years ago2006-08-04 12:50:13 UTC Post #192440
Congrats...Darn.
Habboi HabboiSticky White Love Glue
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