Posted 18 years ago2006-08-21 12:49:57 UTCPost #194038
I'm using the combine door lock as an explosive charge to blast open a door when a team reaches it. Until that team reaches the door, I want the model to be invisible. Which prop type should I use or do I need another entity?
Posted 18 years ago2006-08-22 10:20:09 UTCPost #194131
Set the prop as a prop_dynamic. It's last property is "Start Disabled" This means it will be invisable until activated by A trigger. So set it to "Yes."
Posted 18 years ago2006-08-24 20:42:44 UTCPost #194445
Ok, the invisible part works, now I need a way of making it passable. After I blow open the doors, I redisable the prop_dynamic (so it's invisible again), but when I try to go through the door, I'm blocked...by the prop. How can I make it passable?