Okay so in my old map de_bedroom which I liked the most (It was under the name Anonymous for w/e reason I did that..).. after a lot of work put into it, the .rmf became corrupt, and now that I am working on a new version for source I want to make sure that doesn't happen again:
So, what can I do to avoid corrupting files? Does CTRL+ALT+DEL .vmf's that are compiling cause this? I'm afraid to do it but somethings wrong because my not so big map has taken ~4 hours to compile and its still going, freezing my computer up so I can't do anything else..
A good idea would be to make backups of course, any others ?