Hey guys, I'm fairly new to HL, CS, CS:S mapping so this is kinda my first "real" project.. Anyways!
I'm trying to make a different kind of RP-prison cell. The room is pritty small, and it has a func_physbox door which is held in place by four brushes (The locks). Now.. I want to add a button that makes it so that when it's pressed it'll move these locks (Which is btw, func_door : Door_Lock_01 - 04, two inside and two outside). to the sides, so that the door may be pushed away, thereby, allowing the cop(s) to remove or insert the prisoner. Only thing is, I can't understand how I can make multiple func_door entitys slide to the sides with one button.
Any ideas?
PS; Pics will be up as soon as I get them hosted, map to!
PPS; It's got a secret fake wall. (Not much of a secret, try running around in the room!). Heh.