Models mate, MODELS Created 17 years ago2006-12-27 06:13:53 UTC by aaron_da_killa aaron_da_killa

Created 17 years ago2006-12-27 06:13:53 UTC by aaron_da_killa aaron_da_killa

Posted 17 years ago2006-12-27 06:13:53 UTC Post #207651
I have a problem. Whenever I put in a model of a tree or bush or someshivers there is always some blue stuff on the model like on the texture of the ladder and you have to tie it to a func_wall with render mode Solid and so on.

How do you take wasy the blue stuff on a model. I tried setting the rendermode of the model to solid and render fx to 255 but it did'nt help.
Posted 17 years ago2006-12-27 06:20:56 UTC Post #207653
You have to have to have the most recent version of the rendering DLLs, which are included with the Steam version of Half-Life. I don't know the exact name of them, so somebody else will have to tell you. There was some other thread where somebody had offered a download for them, so dig that up if you like.
Posted 17 years ago2006-12-27 06:24:10 UTC Post #207655
I have the steam version of half-life is there any way I could copy over the dll's, srry, you smart son of a bitch
Posted 17 years ago2006-12-27 06:35:45 UTC Post #207658
I don't know the exact names, but I somehow doubt it would hurt to copy all your Steam DLLs into your WON Half-Life folder, or just replace the old ones with the new ones. Please don't quote me on this, and don't hold me responsible if it fucks up your Half-Life install.
Posted 17 years ago2006-12-27 06:56:07 UTC Post #207662
The dlls you need are hw.dll and sw.dll, so copy those from your steam half-life.
ChickenFist ChickenFist<Witty Title>
Posted 17 years ago2006-12-27 07:36:24 UTC Post #207672
Good work Chickenfist. You and Srry are smart son of a bitches
Posted 17 years ago2006-12-27 21:24:09 UTC Post #207744
Hay I have copyed over the dll's but the models still have the blue stuff around them. What do I do
Posted 17 years ago2006-12-27 21:34:21 UTC Post #207745
Uh... I'm not sure at all. It should work, unless you copied them into the wrong folder or something. You did put 'em into the main ".../Sierra/Half-Life" folder, right? And you did overwrite the ones that were already there?
Posted 17 years ago2006-12-27 21:38:08 UTC Post #207747
Hell yeah. The steam ones where larger in filesize than the older ones.

What I'll do is move my whole mod to the steam version of half-life and see what happens
Posted 17 years ago2006-12-27 21:58:36 UTC Post #207748
I'm wondering, did you have the latest version of WON Half-Life (v1.1.1.0) before you copied those DLLs in?
Posted 17 years ago2006-12-28 02:04:21 UTC Post #207770
Posted 17 years ago2006-12-28 02:09:16 UTC Post #207772
Then I can honestly say I have no idea. Sounds like one of those problems where I'd have to be the one on the computer to fix it.

Anyway, you could always set up Hammer to work with Steam.
Posted 17 years ago2006-12-28 02:17:32 UTC Post #207773
Ok thanks. I'm pretty good at computers and fixing things so I'll give it a go. Oh and can I also ask you somthing. You know for weapons, where does it store the information about how much ammo a gun can hold. I wanna increase the ammo limit on the machine gun
Posted 17 years ago2006-12-28 03:20:22 UTC Post #207776
As far as I know, that's all controlled by the Half-Life code, so there isn't a way to do it too easily. I have no idea how you would go about doing it (I'm no C++ programmer), but there's several regulars on here that I know would.
Posted 17 years ago2006-12-28 13:10:50 UTC Post #207792
Yes, that's in the gamecode, probably a #define or something.

Anyway, are you sure those models are compiled correctly? And what render mode are you running HL with? I can imagine model transparancy not working in software mode, for example...
Posted 17 years ago2006-12-28 13:15:26 UTC Post #207793
HL SDK 2.3

weapons.h

#define MP5_MAX_CARRY (example) 50

Change that for any weapon, it's pretty self-explanatory.

If your actually changing the MP5's max carry amt, it's mentioned in 2 places, so make sure you change both or you'll get errors-a-plenty.
Posted 17 years ago2006-12-28 14:04:37 UTC Post #207799
wouldn't it be 'sons of bitches'
and stop the swearing its completley unnecessary :biggrin:
Tetsu0 Tetsu0Positive Chaos
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