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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Riverpool
by
Rimrook
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Anyone know..
Created
17 years ago
2007-01-26 00:22:10 UTC
by
Rory
Forums
HL Engine Discussion
View Thread
Created
17 years ago
2007-01-26 00:22:10 UTC
by
Rory
Rory
Posted
17 years ago
2007-01-26 00:22:10 UTC
Post #210583
the longjump distance and jump hieght in units?
Rory
monster_urby
Posted
17 years ago
2007-01-26 07:51:54 UTC
Post #210605
http://twhl.co.za/tutorial.php?id=40
Not sure about long jump but this covers a long of units including jump distance and height. I believe the long-jump is around 512 units in distance and the height remains the same.
monster_urby
Goldsourcerer
Archie
Posted
17 years ago
2007-01-26 11:54:46 UTC
Post #210631
the height remains the same.
Lies
Archie
Goodbye Moonmen
monster_urby
Posted
17 years ago
2007-01-27 16:26:46 UTC
Post #210810
Lies
eh? The distance increases but the height doesn't increase. At least not greatly. And If your referring to Xen don't forget the gravity changes.
monster_urby
Goldsourcerer
Archie
Posted
17 years ago
2007-01-27 16:46:00 UTC
Post #210817
i'm referring to DM. Much long jump experimenting has told me that high crates can be jumped upon with the longjump
Archie
Goodbye Moonmen
rowleybob
Posted
17 years ago
2007-01-29 02:37:34 UTC
Post #210989
Would have been quite easy to test in a simple test map but whatevs.
Horrible thread title btw!
rowleybob
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