BOTS+GRENADES=STUPID!!! Created 17 years ago2007-04-08 18:15:02 UTC by THE_SHRUB THE_SHRUB

Created 17 years ago2007-04-08 18:15:02 UTC by THE_SHRUB THE_SHRUB

Posted 17 years ago2007-04-08 18:15:02 UTC Post #218419
k im just finishing a map ive made and ive encountered a problem with it. Ive made the map so that when a player spawns they start w/ a grenade. The problem is every few rounds or so all the ct bots will gather in a hallway and all throw their grenades at the same time at a wall perpendicular to them, thus setting of a catastropic ct expoldiganza! thus ruining that round for that team, i wouldnt mind it too much if it happened to both teams but the ct's are the only ones that blow themselves up like lemmings! and i really dont want to take away the grenades... HELP!!! how do i fix this (p.s. the map is in the mapvault: fy_busy check the problem out for yourself)
Posted 17 years ago2007-04-08 18:58:45 UTC Post #218425
hahaha. that must be superb to watch.

best. error. ever.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 19:03:01 UTC Post #218426
I don't think the NAV files are editable... You may have to live with this : . That or rebuild the map in that area so that there isn't a place to get hooked up on.
Posted 17 years ago2007-04-08 19:06:34 UTC Post #218427
yes, the NAV is editable. there are loads of nav commands. i just cant remember them, nor where i found them.

nav_debug is one i think.

Also, you could try deleting the actual .nav file, and re-generating it from scratch, in case it hasn't updated properly.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 19:28:15 UTC Post #218428
1. Add 32 bots
2. Take screenshot of explosion
3. ????
4. PROFIT
Posted 17 years ago2007-04-08 19:51:28 UTC Post #218429
lmao, all excelent suggestions, and i managed to fix the problem... somewhat, i extended the wall a bit so that the ct's and t's dont encounter each other at that particular place and thus start fragging the hell outta themselves, but now the can camp there and wait for the t'x to come around the corner, anyone know how to keep bots from staying in one place?, maybe nav_edit 1 nav_dont_camp will work.. lol thx for all the help!! and i agree, it is by far THE best error ever!
Posted 17 years ago2007-04-09 06:49:56 UTC Post #218473
Satchmo had a good link once where there was a forum dedicated to editing NAV's. PM him unless someone knows it.
Habboi HabboiSticky White Love Glue
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