Changing texture during play Created 17 years ago2007-05-04 09:21:13 UTC by dennisdc dennisdc

Created 17 years ago2007-05-04 09:21:13 UTC by dennisdc dennisdc

Posted 17 years ago2007-05-04 09:21:13 UTC Post #220956
Is it possible to change the texture of the player model while he is playing ? and if so, how ?
Posted 17 years ago2007-05-04 09:48:40 UTC Post #220962
It would require coding and model with multiple skins I'd imagine. Don't ask me how though.

Also, why would it matter. You never see the player model.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2007-05-04 09:53:16 UTC Post #220963
I am making a game where the player is viewed through third person, so it would matter ;)
Posted 17 years ago2007-05-04 10:17:04 UTC Post #220965
Ah right. Get in touch with some coders then.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2007-05-06 10:06:10 UTC Post #221133
I found out that if you include more texture in the QC file, and then use Hammer to make a trigger which changes the skin of the model, you can do it :D
Posted 17 years ago2007-05-06 10:08:32 UTC Post #221134
Prove it!
Posted 17 years ago2007-05-06 10:29:38 UTC Post #221136
r_skin #

:D
Posted 17 years ago2007-05-06 11:32:01 UTC Post #221137
Then how are you supposed to trigger that?
Posted 17 years ago2007-05-06 11:48:04 UTC Post #221138
You aim at the model you want to change, and enter that into the console. Causing the skin change for the player, though, would be a bit trickey. You'd need coding.
Posted 17 years ago2007-05-06 12:55:48 UTC Post #221143
Ah right. Get in touch with some coders then.
QFT
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2007-05-09 08:06:30 UTC Post #221486
I found out that if I didnt aim at anything, I could use r_skin to change the skin of the player. It works like a charm.
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