Understanding Soundscapes Created 17 years ago2007-05-16 05:54:37 UTC by Brintinacx Brintinacx

Created 17 years ago2007-05-16 05:54:37 UTC by Brintinacx Brintinacx

Posted 17 years ago2007-05-16 05:54:37 UTC Post #222192
Hello, I am new here, and new to mapping. I started making a map, for CSS, but am having a hard time understanding everything. I guess I need to be talked to like a 3 year old. Currently, am having trouble understanding soundscapes. I read the nice tutorial here, on using them, but I don't understand. First off, it mentions all the soundscape .txt files are in the /scripts folder. I looked in there, and there is only one? It mentioned "they are all in there", but I only see one. Am I missing some for the regular maps? Are more supposed to be in there? In my map, I have temporarily called "dungeon", outside the dungeon, I have rain falling, and would like thunder to randomly play, whenever a player is outside. I'm not sure how to do this. I know it must seem easy for all of you, but for some reason my brain isnt grasping this. Can anyone offer some help please?
Posted 17 years ago2007-05-19 00:20:03 UTC Post #222603
Um ok, i see no help is coming forth. But let me try again. I have found some tutorials on soundscapes. I made one and put it in my map, and the sounds play...HOWEVER...the one sound I have set to looping, does not loop. It plays once and thats it. The random ones, do play randomly, perfectly. So why cant i get this looping one, to loop?
Posted 17 years ago2007-05-19 04:28:24 UTC Post #222609
The soundscapes are located in the GCF files. In the GCF, there is a folder called scripts and the default ones are in there. Ones you create go into the scripts folder on your HDD.

May also want to check this out.
AJ AJGlorious Overlord
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