oh, i guess ill compile the map with "Normal" then, and try that^^
i always did "fast" cos its so much faster:p
anyways here is the compile stuff ^^
** Executing...
** Command: "c:program filessteamsteamappsjoka91sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filessteamsteamappsjoka91counter-strike sourcecstrike" "C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli"
Valve Software - vbsp.exe (Aug 4 2006)
2 threads
materialPath: c:program filessteamsteamappsjoka91counter-strike sourcecstrikematerials
Loading C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.vmf
Can't find surfaceprop panel for material METAL/PRODVENTA, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
** leaked **
Entity func_water_analog (-16.50 -3049.50 -66.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0, 4096.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0, 3584.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0, 2560.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0, 4096.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0, 4096.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0, 1536.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0, 512.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0, -512.0, -382.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
** Suppressing further FindPortalSide errors.... **
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (201314 bytes)
Error loading studio model ""!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 357 texinfos to 272
Reduced 57 texdatas to 46 (1612 bytes to 1129)
Writing C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.bsp
7 seconds elapsed
** Executing...
** Command: "c:program filessteamsteamappsjoka91sourcesdkbinvvis.exe"
** Parameters: -game "c:program filessteamsteamappsjoka91counter-strike sourcecstrike" -fast "C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli"
Valve Software - vvis.exe (May 22 2006)
fastvis = true
2 threads
reading c:program filessteamsteamappsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.bsp
reading c:program filessteamsteamappsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.prt
LoadPortals: couldn't read c:program filessteamsteamappsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.prt
** Executing...
** Command: "c:program filessteamsteamappsjoka91sourcesdkbinvrad.exe"
** Parameters: -game "c:program filessteamsteamappsjoka91counter-strike sourcecstrike" -noextra "C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli"
Valve Software - vrad.exe SSE (May 22 2006)
--- Radiosity Simulator --
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:program filessteamsteamappsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.bsp
No vis information, direct lighting only.
5719 faces
1 degenerate faces
3344348 square feet [481586240.00 square inches]
2 displacements
19355 square feet [2787247.50 square inches]
74 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (135)
Build Patch/Sample Hash Table(s).....Done<0.0649 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 27/1024 1296/49152 ( 2.6%)
brushes 3253/8192 39036/98304 (39.7%)
brushsides 20734/65536 165872/524288 (31.6%)
planes 3466/65536 69320/1310720 ( 5.3%)
vertexes 8622/65536 103464/786432 (13.2%)
nodes 4276/65536 136832/2097152 ( 6.5%)
texinfos 272/12288 19584/884736 ( 2.2%)
texdata 46/2048 1472/65536 ( 2.2%)
dispinfos 2/0 352/0 ( 0.0%)
disp_verts 162/0 3240/0 ( 0.0%)
disp_tris 256/0 512/0 ( 0.0%)
disp_lmsamples 34548/0 34548/0 ( 0.0%)
faces 5719/65536 320264/3670016 ( 8.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 2141/65536 119896/3670016 ( 3.3%)
leaves 4304/65536 137728/2097152 ( 6.6%)
leaffaces 6594/65536 13188/131072 (10.1%)
leafbrushes 2685/65536 5370/131072 ( 4.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 35628/512000 142512/2048000 ( 7.0%)
edges 18979/256000 75916/1024000 ( 7.4%)
LDR worldlights 74/8192 6512/720896 ( 0.9%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 512/32768 5120/327680 ( 1.6%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 7437/65536 14874/131072 (11.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 7464388/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 45148/393216 (11.5%)
LDR leaf ambient 4304/65536 103296/1572864 ( 6.6%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/3986 ( 0.0%)
pakfile [variable] 22949/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 201314/4194304 ( 4.8%)
Total Win32 BSP file data space used: 9254029 bytes
Total triangle count: 15383
Writing c:program filessteamsteamappsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.bsp
2 minutes, 18 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesSteamSteamAppsjoka91sourcesdk_contentcstrikemapsrcsdm_orntli.bsp" "c:program filessteamsteamappsjoka91counter-strike sourcecstrikemapssdm_orntli.bsp"