Stand Up - Moving Cameras? Created 17 years ago2007-10-14 04:02:13 UTC by JujitsuMan JujitsuMan

Created 17 years ago2007-10-14 04:02:13 UTC by JujitsuMan JujitsuMan

Posted 17 years ago2007-10-14 04:02:13 UTC Post #236340
I'm trying to recreate the effect of HL2 where Gordon gets up after being knocked out and Alyx comes to save him. I've been experimenting with path_corners and point_viewcontrols but the camera just continues past the first pathcorner without any change in direction.
Posted 17 years ago2007-10-14 08:12:23 UTC Post #236346
It's not as simple as it looks. Thankfully - the VMF of the map where the Alyx rescue scene happens is included with the SDK.

I worked it out by looking in there. Look for an entity called "blackout" in that map, and you should be able to work it out from there.

You have to use an invisible model, which is a bit of a pain because you can't see it in the 3D view -- you can only get to it by finding another entity which has an output or input relating to it, and selecting it that way.
Posted 17 years ago2007-10-14 10:17:51 UTC Post #236347
And if you can't figure it out do it the way I did by having two func_doors parented to the camera ;D
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-10-14 11:57:33 UTC Post #236349
Ooooh, an inviseble model? It all makes sence now.
I never checked if the camera was parented to anything :>

Edit: I also found the output which parents the camera to the thing called "blackout"
But I can't find blackout itself.
What's the name of the model?

Edit2: Nvm, forgot there is a find entity thing
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-10-14 19:24:30 UTC Post #236368
Man, I'm looking through that map right now and I don't even know where to start lol. I'll keep looking at it and see what I can get, thanks for the reminder Playbus.
Posted 17 years ago2007-10-14 20:28:54 UTC Post #236369
There's something wrong with the way Playbus used it in Day 14: my "view" keeps floating up and up, out of the room.
Posted 17 years ago2007-10-15 03:22:16 UTC Post #236393
Yeah I did it wrong in Day14.

I've done it right for the new one.
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