Well, I was all proud of myself for learning cubemaps and running around with the crossbow admiring the "reflections" in the scope. I did some work on the map and have re-compiled, but for some reason now the buildcubemaps command doesn't work. I compile, load the map, run buildcubemaps, it builds them, I reload the map, and.... they're not there.
It doesn't want to apply them anymore. I know it has nothing to do with the fact that I'm fast VIS and RAD compiling.
Also, how do I include them so when my map is opened they are applied? I want them to be there when the map is judged.
Also compiling is a bitch. It went from an hour to hours and I didn't change much. I just added a metric shit-ton of models and decals. Do those make that huge of a difference?