I've started mapping for Portal, and I decided to put some custom sounds into the map.
They are Mono 44kHz wav files just as the original ones from the game.
The problem is that once triggered they won't stop!
They just keep on looping.
I've checked "Is NOT looped" but that doesn't work.
I've also tried stopping the ambient generic using the output "StopSound" which didn't work either.
This has NEVER happened to me before, so Im guessing that this has something to do with my custom sounds, I just can figgure it out.
Any ideas?
Thanks.