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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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NPC's shooting to a target.
Created
16 years ago
2008-05-04 12:13:50 UTC
by
Butt-Kicker
Forums
HL Engine Discussion
View Thread
Created
16 years ago
2008-05-04 12:13:50 UTC
by
Butt-Kicker
Butt-Kicker
Posted
16 years ago
2008-05-04 12:13:50 UTC
Post #249565
How to make my barney shoot to a target ?
Butt-Kicker
The Mad Carrot
Posted
16 years ago
2008-05-07 09:52:42 UTC
Post #249661
Use a scripted_sequence with the firepistol animation. Open barney.mdl in Jed's Model Viewer to find the correct animation.
The Mad Carrot
StoneFrog
Posted
16 years ago
2008-05-07 17:35:26 UTC
Post #249691
I could have sworn if you set an NPC's "Target" field to the name of a monster or func_breakable entity, they'd really shoot at it, but that would be a bit messy and lack much control.
Just do what Muzzle says.
StoneFrog
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