HowtoFix: Self explanatory
(Really? Because this doesn't make sense to me!)
Read this log, and then my description.. This stupid error is making me delete almost every entity I have! I've already lost my breakable bridge, a window, and now i'm starting to lose my buttons. ** Executing...
** Command: Change Directory
** Parameters: F:\Half-Life on Thekeeptwo
** Executing...
** Command: Copy File
** Parameters: "F:\HL2MAPZ\testers\brandonmike.map" "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike.map"
** Executing...
** Command: F:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: F:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
Entering F:\Half-Life on Thekeeptwo\valve\maps\brandonmike.map
Error: Entity 182 has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
--- END hlcsg ---
** Executing...
** Command: F:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: F:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
--- END hlbsp ---There was a problem compiling the map.
Check the file F:\Half-Life on Thekeeptwo\valve\maps\brandonmike.log for the cause.
** Executing...
** Command: F:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: F:\PROGRA~1\VALVEH~1\tools\hlvis.exe "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
--- END hlvis ---There was a problem compiling the map.
Check the file F:\Half-Life on Thekeeptwo\valve\maps\brandonmike.log for the cause.
** Executing...
** Command: F:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: F:\PROGRA~1\VALVEH~1\tools\hlrad.exe "F:\Half-Life on Thekeeptwo\valve\maps\brandonmike"
--- END hlrad --- The said entity # 182 is part of a custom made func_button, but the texture is M_WOOD1, deleting it fixes the error.There was a problem compiling the map.
Check the file F:\Half-Life on Thekeeptwo\valve\maps\brandonmike.log for the cause.
But then it moves on to the next entity, I started at 192 and now I'm getting really irritated.