multi_manager door open Created 16 years ago2008-09-10 09:17:15 UTC by fortressfiles fortressfiles

Created 16 years ago2008-09-10 09:17:15 UTC by fortressfiles fortressfiles

Posted 16 years ago2008-09-10 09:17:15 UTC Post #255115
Hello,

Ive set a func_button to trigger unlock a door. I then set a trigger_multiple so players can walk up to the door so it opens (once its unlocked).

The problem is, the trigger_multiple will open the door even while locked. Ive been unable to fix this with a multi_manager. This is for gldsrc(HL-TFC)

Can anyone tell me how to fix this so the trigger_multiple is active only after the door is unlocked?

Thanks
Posted 16 years ago2008-09-10 09:50:51 UTC Post #255117
Moved to HL Engine Discussion
Post in the correct forum next time.

You'll need to use a multisource.
Place a multisource anywhere in your map and name it ms_door or whatever.
Then open the properties of the door and type in ms_door in the master field.
Have your func_button target the multisource (ms_door).

Have the trigger_multiple target the multimanager which targets the door (which is already the case).

Now, the trigger_multiple will not be able to trigger the door until the multisource is triggered first.
You must be logged in to post a response.