Problem with model animation speed. Created 16 years ago2008-11-02 19:58:41 UTC by ZooG ZooG

Created 16 years ago2008-11-02 19:58:41 UTC by ZooG ZooG

Posted 16 years ago2008-11-02 19:58:41 UTC Post #258046
Hi.

I have a problem with my models, I'm using the Valve Hammer Editor 3.5B to map. When I put an animated model (using the cycler_sprite entity), its appears in a good speed in the 3D windows of hammer , but when I compile and see the model working in-game, the model animation apears in a very fast sequence of animation.

I change values in the "model only sequence # of animation" n' "frame per second" but nothing has been changing...

I'm using the FGD Expert.
Posted 16 years ago2008-11-02 20:57:54 UTC Post #258053
Okay... It may help if we know what game you're having this problem for... is it HL, CS, or another?
Notewell NotewellGIASFELFEBREHBER
Posted 16 years ago2008-11-02 21:00:24 UTC Post #258054
Oh I forgot...

Is the CS 1.6.
Posted 16 years ago2008-11-03 08:44:14 UTC Post #258076
Hmmm... I never fiqured out how to use the CS 1.5 Cyclers... Guys? You tae over... :tired: (I failed to help... me :cry: ...)
Notewell NotewellGIASFELFEBREHBER
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