Blue Shift mods/maps Created 14 years ago2010-03-26 02:48:56 UTC by NineTnine NineTnine

Created 14 years ago2010-03-26 02:48:56 UTC by NineTnine NineTnine

Posted 14 years ago2010-03-26 02:48:56 UTC Post #280005
Just wondering, anyone ever worked with making maps/mods for Blue Shift?
i was thinking about giving it go though i had problems finding the SDK and patches and all that (sinse alot of HL map sites are now deralict)
Posted 14 years ago2010-03-26 06:32:37 UTC Post #280007
I found the Blue Shift SDK once... I believe it was on filefront. Find the downloads section for BS there.
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2010-03-26 07:35:29 UTC Post #280008
Posted 14 years ago2010-03-26 09:02:53 UTC Post #280011
The thing was that Blue Shift was a stand-alone game released by Gearbox. It did not update with Half-Life updates and Gearbox changed how the engine worked, so regular BSP files from Half-Life never worked in Blue-Shift and vice-versa, therefore, mapping for Blue Shift was impossible. They did, however, release a patch that fixed this, so there will be maps and stuff, but not much.
Posted 14 years ago2010-05-02 17:03:32 UTC Post #280945
The only mappack I know for Blue Shift is this:

http://www.planetphillip.com/posts/category/single-player-mods-and-maps/blue-shift/

It wasn't however that good.

As side of that you still have Azure Sheep a Half-Life mod in which you will play as Security guard too.

In the mod of my teammate you will also play a Security guard.

http://www.moddb.com/mods/the-infected

For for the engine technics there weren't that many differences. You can easily fake things like replacing the hev with body armor etc. Op4 game code is there more interesting I guess.
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