Putting the finishing touches on stringing my 3 maps together for the compo, yes i have 3. But i'm having a few issues with the level changes.
First of all, is there a command to force the player to exit a vehicle? Could i just kill the vehicle? or would that mess crap up?
Secondly, there's a teleport in the first level which brings you to the second, but when you get there, you can see all the props from the first level floating in the sky, and the fog_controller carries over too.
Is there a way to prevent this?
Thirdly, it seems that enemies are carrying over from map to map as well..
This is highly un-desirable, and could be the downfall of my entry boo
Why is everything in source so much more difficult than in Goldsource?
any help is appreciated.