Anyway, I'm making a mod where I want the "Half-Life" title to be visible for all players when a certain entity is triggered(the title that shows when you start a new hl game, c0a0, the tram map..). So I made a copy of trigger_relay and changed some code, it looks like this (only showing the 'Use' function as I guess this is the important part):
void CTriggerLogo::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
{
gDisplayTitle = TRUE;
}So when this entity gets triggered at my map, the title appears like I want to. Unfortunately, only for 1 player. My question here is what code do I need to make all players see the logo? I would guess something with for the code ( int i = 1; i <= gpGlobals->maxClients; i++ ) but I can't get it right when playing around with the codes. Thanks!