Modelling for HL in Solidworks Created 9 years ago2015-11-24 09:40:33 UTC by Tsaras Tsaras

Created 9 years ago2015-11-24 09:40:33 UTC by Tsaras Tsaras

Posted 9 years ago2015-11-24 09:40:33 UTC Post #327518
Is it possible to model something in Solidworks and export it into some way so that it can become a HL model?
Posted 9 years ago2015-11-24 09:58:56 UTC Post #327519
Ultimately, you'll need to convert the model again before you can make a HL model, then you need to compile it.

I recommend blender, it's free and has plugins for Half life. So find a format you can export from solidworks, and import into blender. Then you'll need to add a single bone for a static model, or multiple bones and an animation for a dynamic (animated) model. Export that file to a .smd, and create a qc script to compile the model.

It's a pain to figure out for the first time, but once you get the workflow down, it's not too hard.

If you need help along the way, just ask.
Tetsu0 Tetsu0Positive Chaos
Posted 9 years ago2015-11-24 10:22:45 UTC Post #327522
Thanks a lot for the swift reply, I'll be trying this lot soon.
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