Is there a way to fire random events? Created 5 years ago2018-12-01 13:44:04 UTC by MOCOLONI MOCOLONI

Created 5 years ago2018-12-01 13:44:04 UTC by MOCOLONI MOCOLONI

Posted 5 years ago2018-12-01 13:44:04 UTC Post #341368
In Source, there's an entity named "logic_case" which can be used to fire random 'outputs' with its "PickRandom" input. I'm wondering if the GoldSrc engine has such an entity or a workaround to produce similar effects. Thank you!
MOCOLONI MOCOLONIinfo_player_mocoloni
Posted 5 years ago2018-12-01 14:31:49 UTC Post #341369
A laser with multiple same-name targets is a common method: https://twhl.info/wiki/page/Tutorial%3A_Random_entity_triggering
Oskar Potatis Oskar Potatis🦔
Posted 5 years ago2018-12-01 14:44:47 UTC Post #341370
potatis_invalid said:A laser with multiple same-name targets is a common method: https://twhl.info/wiki/page/Tutorial%3A_Random_entity_triggering
Thanks a lot! Will see if I can replicate it all properly.
MOCOLONI MOCOLONIinfo_player_mocoloni
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