I've been having a weird issue with decals that's plaguing every map I make, regardless of the editor or compile tools I use (the latter having minor influence on the problem). Decals will randomly use the incorrect texture, disappear, multiply, It seems to be affected by quickloading but I've seen decals plastered all over walls I never placed any on while playtesting my maps and it's baffling.
Test map:
https://mega.nz/file/g99FBCoT#ic35VLj98Rhx4O2D3SRMTVhRdhA-lVggFHF4myRlNOE
This is the best I can purposely recreate it. idk what's going on. This doesn't happen in any maps that aren't compiled by myself.