Weird - it might seem to some - but I want to be able to teleport my player without having a specific teleport 'area' ! The basic idea is, that I want the player to experience some dramatic changes of lightning. So the player should be teleported between two completely identical rooms, where only the lights have been changed. The timing of this will be controlled by a multimanager (I think), so the teleport happens suddenly. The prob is like; How do you get the coordinates of the player, so he/she teleports to the exact same place as he was before, but in the 'new' room (without having to enter a trigger_teleport mind ya). The truth is out there........ I guess !?