k this is weird Created 20 years ago2004-07-09 16:03:56 UTC by [DDHLP-C]copper [DDHLP-C]copper

Created 20 years ago2004-07-09 16:03:56 UTC by [DDHLP-C]copper [DDHLP-C]copper

Posted 20 years ago2004-07-09 16:03:56 UTC Post #39985
im compiling my map like normal dumpty dumpty dum no problems right!!!(jst so u know it was working fine)
then yesterday went to compile and it said file not found on server and now i cant get it to work i checked everyhting looked in forums i talked it over with some peeps from the team but cant figure it out i have my maps in C:SierraHalf-Lifevalvemapsname of map

and just so u know no errors found on mapat all any guiding in this really stupid probably simple situation would be much appreciated

i do try to read and try things in the forums and figure it out but this time guys im stumped man
thanx

copper
keepmapping
Posted 20 years ago2004-07-09 16:39:58 UTC Post #39988
Make sure your filenames are entered properly, and make sure there are NO SPACES in your filenames.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-09 16:57:48 UTC Post #39998
Did you change ANYTHING besides the playable part of the map?
Posted 20 years ago2004-07-09 19:39:56 UTC Post #40038
most likely that you've opened the map in a different mode. y'know, when you load a map and it asks you what game FDG to load. try fiddling with that. it worked for me before.
Posted 20 years ago2004-07-09 20:29:04 UTC Post #40055
what game FDG to load.
It's FGD. Stands for Forge Game Data.

Sorry, it just seems like everyone spells it wrong. And I like showing off that I know what it stands for :P .
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-10 14:43:26 UTC Post #40235
nobody likes a smart arse :P
Posted 20 years ago2004-07-10 15:00:41 UTC Post #40242
what is the maps name? you may have some invalid characters.
Posted 20 years ago2004-07-10 15:19:24 UTC Post #40249
no its not the name double checked that multiple times
pillarbox
Posted 20 years ago2004-07-10 15:21:38 UTC Post #40250
Did you change ANYTHING besides the playable part of the map?
Posted 20 years ago2004-07-10 15:29:56 UTC Post #40253
nobody likes a smart arse
True, true.

You said "map not found on server". This is often caused by an error in the compile somehow, or if the map gets moved. (Re-)Check the compile log, and post it here.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-11 06:30:07 UTC Post #40380
nobody likes a smart arse
I do; it'd be hypocritical otherwise :)

Check the compile log.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-07-11 10:14:11 UTC Post #40427
or if u have a surface with no texture... i was having this problem until i added a texture or two... try that and see if it works
Posted 20 years ago2004-07-13 20:18:01 UTC Post #41136
k guys figured it out i had an aaa texture and a clip texture on a very smal l piece in map i didnt see it i new it would be somthing simple its all working now just just for future any one that doesnt know Do Not PUT AAAtrigger OR CLIP TEXTURES ON BRUSH ENTITIES!!!!

thanks for all ur help guys cant believe i overlooked somthing so simple

doh
Posted 20 years ago2004-07-13 20:38:24 UTC Post #41142
Do Not PUT AAAtrigger OR CLIP TEXTURES ON BRUSH ENTITIES!!!!
You're right about keeping CLIP off of brush entities, but AAATrigger can go on brush entities, and sometimes world brushes without harm. It's on world brushes in some Valve levels that are fully compiled. (Look really carefully in 'On A Rail')
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-14 19:10:19 UTC Post #41411
ur right man thanks
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