elevators Created 20 years ago2004-07-12 14:46:43 UTC by Paintballa Paintballa

Created 20 years ago2004-07-12 14:46:43 UTC by Paintballa Paintballa

Posted 20 years ago2004-07-12 14:46:43 UTC Post #40708
I made a CS map with 6 elevators on each side for Ts and CTs. When people use some of the elevators, they always get stuck when the elevators reach the top of the building, and they cant get off. Are there any solutions to this, or should i find another way for people to get up?
Posted 20 years ago2004-07-12 15:14:24 UTC Post #40715
It's probably a glitch. I've seen other people have the same problem, and which official CS maps have elevators? None. You should probably find another way up, unless you want people to stay stuck.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-12 15:20:42 UTC Post #40720
Actually, cs_siege has a lift.

Very odd. Try making it simpler?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-07-12 15:28:02 UTC Post #40724
I've never seen anyone playing cs_siege :P

I think it's just a bug that occurs, I've seen the problem here before with CS maps in the vault.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-12 17:24:41 UTC Post #40761
maby you can have a lift with glass surounding the lift... maby u can have it so that the cs and ts can shoot at each other while in the elevetor... just a thought

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Posted 20 years ago2004-07-12 17:48:28 UTC Post #40770
Umm, you can't have breakable glass on func_trains or plats, toonton.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-12 18:28:21 UTC Post #40791
make sure there's plenty of room on for them to stand, it's a half life glitch, not totally your fault. What happens is they didn't put into the engine an ability to make you go smoothly with the elevator, so when your being constantly lifted with the elevator, it puts you inside of it. There's a glitch like that in the actual half life game, the elevator that goes to the surface about 1/4th of the way up

to fix it, just make sure there are railings or an invisible func_wall for the railings, and make sure it's big enough for 2 people to stand on easily :D
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