Posted 20 years ago2004-07-27 00:57:18 UTCPost #45268
The trigger is activated when a player touches it, not when he steps on it. Dont put it on the ground as the player might miss it if he happens to jump over it. Set it up so the player must pass through it to get where he's going.
Posted 20 years ago2004-07-27 05:08:23 UTCPost #45368
since a player can be blasted through the air pretty far, its better practice to make the trigger go from the floor to the ceiling. that way no matter what the player tries he will always hit the trigger at the exact same time in reference to his forward motion.