Sorry, sketchy info...
I have a flashy wall thing as a marker to show the player where to put da bomb, when you use it the bomb appears, a few seconds pass, complete with beepy sounds, and it blows up (all with the help a a multi_manager), but the bomb is still there.
In the multi manager i have the last entry as the bomb..... Not sure if thats the right way to go about it......
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