glass Created 20 years ago2004-11-07 21:30:41 UTC by alexizzle alexizzle

Created 20 years ago2004-11-07 21:30:41 UTC by alexizzle alexizzle

Posted 20 years ago2004-11-07 21:30:41 UTC Post #72139
can someone tell me how to make a glass wall that doesn't break and that i cannt shoot through? i can make one that doesn't break, but the bullets still go through it. any help would be appreciated... thanks...
Posted 20 years ago2004-11-07 22:39:51 UTC Post #72148
Make it a func wall.. But use the same layout as a func breakable. I.E. render mode - texture, fx amount whatever you want.. 90-100 usually.
Tetsu0 Tetsu0Positive Chaos
Posted 20 years ago2004-11-08 18:16:13 UTC Post #72251
Half-Life doesn't have any bullet penetration codes (except possibly the tau cannon), so this can't be happening.
Seventh-Monkey Seventh-MonkeyPretty nifty
You must be logged in to post a response.