Half-Life: Hostage Situation Created 19 years ago2005-01-08 19:34:01 UTC by Archie Archie

Created 19 years ago2005-01-08 19:34:01 UTC by Archie Archie

Posted 19 years ago2005-06-13 12:23:53 UTC Post #114153
The Spirit code is somehow bugged, im getting lots of errors!!! Shit! Don't know whats wrong!
Posted 19 years ago2005-06-13 15:16:53 UTC Post #114187
mmm bumpmapping. but you should have something on the menu that can toggle it on and off if that is possible. bump mapping is always good
Posted 19 years ago2005-06-13 15:42:16 UTC Post #114192
bump mapping is always good
you should have something on the menu that can toggle it on and off
Inconsistent?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-06-13 16:14:31 UTC Post #114209
I think he means you should have the option to have bumpmaps or not.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-06-13 16:48:57 UTC Post #114213
Lol, nevermind bumpmapping, its a stupid idea. :nuts:
And so it my idea of using spirit code, that was a big mistake! :|
Posted 19 years ago2005-06-13 17:11:27 UTC Post #114217
:/ i stay far away from spirit. it scares me
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-13 22:04:25 UTC Post #114241
hey, im not inconsistant, I meant bumpmapping is always a good addition to a game, but it can be very proformance taxing on some computers
Posted 19 years ago2005-06-14 04:23:18 UTC Post #114273
<quote>:/ i stay far away from spirit. it scares me</quote>

Yay, im glad you said that.
So ill switch back to my original source code for the mod, with NO spirit, and ill see what i can make of it.

As for the bumpmapping, you people might want to see it with your own eyes first before i decide whether or not to include it in the mod.

Download and install this in your Half-Life folder, to see bump mapping in action: http://collective.valve-erc.com/data/docs/1091469531-97736200/files/HLbump.zip
Posted 19 years ago2005-06-14 04:27:49 UTC Post #114274
Got to love spirit, especialy when you fiddled a bit around with the .aur system, also the possibility to set a person on fire, create a full moving car, and all the other fancy stuff makes me love it :)
Posted 19 years ago2005-06-14 12:15:56 UTC Post #114393
spirit is like garrys mod for HL1.

pepper, it does look better. but isn't necisary. but why am i talking, im not even invoved in this mod
Posted 19 years ago2005-06-14 12:34:06 UTC Post #114399
But you're right.
Posted 19 years ago2005-06-14 18:13:34 UTC Post #114470
Holy cow I have a lot of mapping to catch up on. Me's been hittin' the World of Warcraft crackpipe a little to hard lately.
Posted 19 years ago2005-06-14 20:26:30 UTC Post #114480
The Spirit Source works fine with me Muzzleflash... Don't know what the problem is.. :
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Posted 19 years ago2005-06-15 03:49:32 UTC Post #114494
Whatever it is, im not touching Spirit anymore. :) YAY @ normal HL. :)
Posted 19 years ago2005-06-15 05:18:51 UTC Post #114512
well.. i finally did it... i completely deleted my maps and started from scratch.

I was just so annoyed at it.. I started when i knew nothing (reletavely speaking) and it's so badly done... so i've started again and it's going nicely.
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-15 07:36:04 UTC Post #114535
Cool, however, Don't think I seen screenshots.. so I'm not sure if it was bad or good.. : ..lol.

Oh and another thing guys, lets not use bumbmapping please. I can't run it on my PC. HL Crashes.
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Posted 19 years ago2005-06-15 12:32:34 UTC Post #114573
righto - here's the thing. i want the first release by early July.. i have so much i want to do with Source mapping and can't while this project is at stand still... Everyone work extra hard over summer break...

no more new ideas i think.. just go with what ya got - finish what ya got and then we'll tie the starts and exits to their corrisponding maps.
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-15 15:26:15 UTC Post #114630
*M_gargantua raises hand

I need something to map, I could help. this mod seems like a good idea for HL1 and until I am source mapping enabled I don't have alot to do
Posted 19 years ago2005-06-15 16:00:30 UTC Post #114641
if you're good with entites, you could chapter 6 for me.. so i only have to do chp5
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-15 16:04:18 UTC Post #114642
sure, email any details.
Posted 19 years ago2005-06-17 09:26:42 UTC Post #114954
I need help with barneys apartment building, it looks too plain.. any good suggestions?
http://www.acidplanet.com/artist.asp?pid=571567&T=6191 :zonked:
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Posted 19 years ago2005-06-17 10:05:56 UTC Post #114969
:o !!! THATS TOO PLAIN?!?!?!?

UNBREAKABLE YOU GOD! THAT LOOKS AS GOOD AS HL2!!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-17 10:59:52 UTC Post #114971
you can't be serious. I know one thing I need and that's door numbers..
I just don't know what else to add.I know I'm going to have barney upstairs, I lead him downstairs, then the power gets cut..
we escape outside, where we see his nice car get blown to bits, then he leads me in behind a secret thing that opens revieling a staircase into the sewers.. lot's of grunt fighting and stuff first.. it's going to be sweet once finished
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Posted 19 years ago2005-06-17 11:02:11 UTC Post #114972
Also, I'm adding a title to that screeny using ZL's tutorial shown here:
http://m0px.net/zl/tut_ps_iced.htm

I'm using a wicked crosshair font as well.
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Posted 19 years ago2005-06-17 11:46:59 UTC Post #114975
what, mine wasn't good enough?
Posted 19 years ago2005-06-17 12:03:50 UTC Post #114977
?What do you mean Gargly, thats for Part 2.. your doing Part 6 or something..???
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Posted 19 years ago2005-06-17 12:37:08 UTC Post #114982
thought you ment for the Splash, with the wording you used and all.

and a little more info about my area would be nice. I reread everything, but is the bomb in a missle
destroy the launching program
and what type of bomb, Fission or Fusion, or should I just make the one I have in mind(which is still a nuke)
Posted 19 years ago2005-06-17 12:46:23 UTC Post #114985
you can't be serious
I was being serious! From what i saw it looked immense!

perhaps it is in need of something... if you want, i'll take a digital camera into the hotel where my sister works and get a few hallway shots.
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-17 14:09:48 UTC Post #114995
thanks. That would be great.
I tried to make a cool title.. but this is all I could come up with:
User posted image
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Posted 19 years ago2005-06-17 14:31:00 UTC Post #115007
it does look cool but it doesnt suit the background at all
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-17 16:20:31 UTC Post #115019
cool title, but i agree with hunter
38_98 38_98Lord
Posted 19 years ago2005-06-17 20:26:28 UTC Post #115074
ok.. what else would you suggest?
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Posted 19 years ago2005-06-18 07:28:34 UTC Post #115133
stuttering on and off in different font and in different places and in different colours.

HOSTA
----HOSTAGE
-SI
----SITUA
-------HOSTa
--Situation
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-18 15:00:35 UTC Post #115176
WHAT! :zonked: I don't get it!.. Make an example on a Black background in paintbrush. ;)
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Posted 19 years ago2005-06-18 15:04:13 UTC Post #115177
parts of the title will flicker on and off for a half a second at a time.. sort of thing...

.... erm.....
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-18 15:10:01 UTC Post #115182
Oh, ok, so you want an animation.. that can be arranged. My Idea was to have the still splash title, as shown above, and the logo.avi would fade in and out each persons names in the corner using a small font.
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Posted 19 years ago2005-06-19 06:33:14 UTC Post #115297
ah.. now THAT's a good idea... but change the title so it more suits the nackground
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-19 10:29:09 UTC Post #115324
The bullet-font?.. should it be a regular font?
Check here, tell me the name of the font:

www.1001freefonts.com
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Posted 19 years ago2005-06-19 13:37:15 UTC Post #115364
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-19 15:01:31 UTC Post #115380
Here, this is what I did with the Jeto font: (cool font by the way)
[img]http://img257.echo.cx/img257/781/untitled7rb.jpg[img]
It's plain.. but.. what do you think?
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Posted 19 years ago2005-06-19 15:01:49 UTC Post #115381
Here, this is what I did with the Jeto font: (cool font by the way)
[img]http://img257.echo.cx/img257/781/untitled7rb.jpg[img]
It's plain.. but.. what do you think?
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Posted 19 years ago2005-06-19 15:02:04 UTC Post #115382
Here, this is what I did with the Jeto font: (cool font by the way)
User posted image
It's plain.. but.. what do you think?
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Posted 19 years ago2005-06-19 15:47:14 UTC Post #115393
Here Hunter.. Since the one ubove could be better.. Cryovat decided to give the text a try.. and it looks much, much better. Here:
http://img129.echo.cx/my.php?image=splashage0ca.jpg

And heres another splash picture Cryo made:
User posted image
Sweetness!!
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Posted 19 years ago2005-06-19 21:38:20 UTC Post #115483
Posted 19 years ago2005-06-20 01:40:53 UTC Post #115508
A copy of my last compo entry :P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-06-20 05:56:00 UTC Post #115523
Heh looks good.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-06-20 07:54:56 UTC Post #115534
Seventh.. that's where I got the idea.. thanks.
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Posted 19 years ago2005-06-20 12:07:16 UTC Post #115569
erm... why all the HL2 charcters.. ppl might start thinking thsi is a source mod :P
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-20 12:07:54 UTC Post #115570
especially since you (unbreakable and muzzleflash) map so well it looks like HL2
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-06-20 12:14:30 UTC Post #115575
The pic above is something cryo threw together quickly in IRC, he just asked me to show you it. :P So how's the text?

http://img129.echo.cx/my.php?image=splashage0ca.jpg

And another thing, what about all the other splash entries? I never seen one yet, other than mine.. :
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