I tried to use the good old HL1 levelchange in HL2, I think that's the way you make levelchanges in HL2 too,, right?
Well, I made 2 maps, made landmarks, and trigger_levelchanges on both maps, I checked the targets over 999 times,, so they are right.
But, when I compile second map with "don't run the game" ON, then compiles the first map with "don't run the game" set OFF, the levelchange won't work.
And when I look at the console, it says that it can't find "esc02"..
Yes, I have compiles esc02, (the second map) and checked it's name so it's right..
Every thing is right,, but it just doesn't work anyway!
So,, It would be great if someone who knows how to do a working levelchange, make a example map!
Well, thanks!
/.Madcow