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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_poisongarden
by
Rimrook
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Sky folder
Created
19 years ago
2005-04-21 04:26:06 UTC
by
Elon Yariv
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-04-21 04:26:06 UTC
by
Elon Yariv
Elon Yariv
Posted
19 years ago
2005-04-21 04:26:06 UTC
Post #105091
Where de'Heck is the folder that conteins the sky types
Elon Yariv
Elon Yariv
Posted
19 years ago
2005-04-21 04:45:41 UTC
Post #105094
Well after a long search I found it. It's in the pack, in the gfx folder.
Elon Yariv
The Mad Carrot
Posted
19 years ago
2005-04-21 06:19:45 UTC
Post #105097
Yep. Under /gfx/env
The Mad Carrot
Seventh-Monkey
Posted
19 years ago
2005-04-21 08:37:53 UTC
Post #105112
This is, I believe, covered in the environment tutorial.
Seventh-Monkey
Pretty nifty
Elon Yariv
Posted
19 years ago
2005-04-22 09:53:09 UTC
Post #105282
No it doesn't
Elon Yariv
Elon Yariv
Posted
19 years ago
2005-04-22 09:56:54 UTC
Post #105283
Any way, the map is from Quake II and out there the sky Moves(the texture not the brush). Will it move in half life.
Elon Yariv
Unbreakable
Posted
19 years ago
2005-04-22 10:30:07 UTC
Post #105286
I don't believe so, sorry, you can do this however with a scrolling cloud texture however.
Unbreakable
Windows 7.9 Rating!
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