The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower 2
by
TWHL members
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
cloth effect
Created
19 years ago
2005-05-02 13:06:05 UTC
by
ish
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-05-02 13:06:05 UTC
by
ish
ish
Posted
19 years ago
2005-05-02 13:06:05 UTC
Post #106932
Is there a way make a cloth effect on objects.
ish
Seventh-Monkey
Posted
19 years ago
2005-05-02 13:08:49 UTC
Post #106934
In what way? Do you mean a normal map, or have it dangling in a physics-sim. manner?
Seventh-Monkey
Pretty nifty
Habboi
Posted
19 years ago
2005-05-02 15:51:01 UTC
Post #106958
I'm guessing like a curtain that moves like one well not that I know of!
Habboi
Sticky White Love Glue
RabidMonkey
Posted
19 years ago
2005-05-02 20:25:27 UTC
Post #107002
You could with ragdolls I suppose, but it'd be a pain.
RabidMonkey
mapmapmapfapmap
blackravent
Posted
19 years ago
2005-05-06 02:49:27 UTC
Post #107706
Learn Xsi. You can similate cloth and animate it so that it moves in the wind. I dont know if this can be exsported but its worth a try.
blackravent
You must be logged in to post a response.