Respawn func_breakable Created 19 years ago2005-05-19 16:09:44 UTC by Peace and LOve Peace and LOve

Created 19 years ago2005-05-19 16:09:44 UTC by Peace and LOve Peace and LOve

Posted 19 years ago2005-05-19 16:09:44 UTC Post #110156
So, it's been a while.

Hello!

Ok, so the title says it all, is it possible to respawn a func_breakable during the same round of a MP?

And to control it by say, pressing a button?
Posted 19 years ago2005-05-19 16:23:06 UTC Post #110161
Hi thar :).

I don't think so in HLDM. Is that what you're talking about?

It's certainly possible in CS ? look at the windows of militia. I think it's done automatically, though, and mandatorially.

Wait... rounds. What mod do you mean?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-19 16:30:04 UTC Post #110169
Well, it is HI. It needs to be respawned by pressing a button, though - that is why I sought the great knowledge of TWHL - bit of a tricky one.
Posted 19 years ago2005-05-19 16:35:20 UTC Post #110171
I know of no way to achieve this, other than of course just hiding it. If you geniunely want breaking, you're stuck. Then again, couldn't you just fake it with shooters, buttons with health, env_renders, masters, etc.?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-19 16:45:56 UTC Post #110175
Yeah make a func_wall_toggle then around it put an invisable button that when you shoot it the func wall toggle disapear. Any way I think some one asked it in this forum already. :)
Posted 19 years ago2005-05-19 16:50:04 UTC Post #110180
Yes, somebody did ask this recently, but PaLO is special :).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-19 17:20:45 UTC Post #110191
Yes, I have a mystical magic ability to become blind whenever I see a Search button :D

I will have a bash with the toggles, I was thinking it may have to be something like that, but figured it was worth asking anyway.

Thanks guys :)
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