Realy quick bit of help needed. Created 19 years ago2005-10-24 16:30:29 UTC by dave dave

Created 19 years ago2005-10-24 16:30:29 UTC by dave dave

Posted 19 years ago2005-10-24 16:30:29 UTC Post #143419
Hi,

Today was the first time i hav eva tryed to make a css map. I looked through many guides but this one if best by FAR. The very first guide makes it so clear its as if i hav been doing it for years :lol:. But i am having a bit of trouble understanding "Part 2: Walls and Halls". The bit that says "First, create a brush that displaces the area that you want to carve. It's a good idea to make the brush big enough for the player to move through." Is there any way that can be simplified abit?

Tnx Dave.

(P.s, the rest of the guide, well where i hav got to, is clear. its just that bit)
Posted 19 years ago2005-10-24 16:55:06 UTC Post #143430
It just means to create a brush that's the size of the space you want.

Just to warn you, those tutorials are for Half-Life, not Source... the basics are the same, though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-24 17:11:01 UTC Post #143435
ok tnx :). Just one more question, to actualy make the corridor, i am Carveing the brush i made and then using hollow on 4, but when i go to test my map it isn't a corridor, its just 2 seperate rooms and no corridor !!! Am i doing something rong? do u hav any surgestions ?

Tnx Dave.
Posted 19 years ago2005-10-24 17:37:23 UTC Post #143439
Whoah whoah. You've got two rooms right? You've drawn a brush connecting them? Good. Make sure the brush cuts through both rooms, then Carve, so the brush cuts a hole in both rooms. Finally, hollow out the corridor brush using a number like 32... 4 sucks.
Posted 19 years ago2005-10-24 18:51:23 UTC Post #143445
ya kool tnx ive done it now :D :D :D
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