Missing faces in aim_best_temple

Counter-Strike CS
Missing faces in aim_best_temple by Proz0r
Posted 20 years ago2004-05-17 14:02:54 UTC • Problems • Counter-Strike
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Name
Missing faces in aim_best_temple
By
Proz0r Proz0r
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Problems
Included
BSP, RMF/VMF
Created
20 years ago2004-05-17 14:02:54 UTC
Updated
20 years ago2004-05-17 14:02:54 UTC
Views
2025
Downloads
673
Comments
17
Download (8.19mb)

In hammer I don't have any problems, when I compile the map, haven't got any, but when I play the map I see that some sides of the boxes are missing. Plz help me!

17 Comments

Commented 20 years ago2004-05-18 03:24:06 UTC Comment #1908
Wadinclude de_smyrna into your map. It's not a standard .wad that came with CS, so not everyone has it.
Commented 20 years ago2004-05-18 08:25:51 UTC Comment #1912
I don't play CS or have the custom wad, but it sounds like you've made too large of an open area. Do the walls slowly reappear if you walk toawrd them? If so you need to smallify your map.
Commented 20 years ago2004-05-18 12:35:29 UTC Comment #1914
craash420, it's not the the map sides that you can't see, it's just some small sides of my boxes that aren't visible even when you are far away from it or close. (wad files are attached)
Commented 20 years ago2004-05-18 12:36:57 UTC Comment #1915
craash420, it's not the the map sides that you can't see, it's just some small sides of my boxes that aren't visible even when you are far away from it or close. (wad files are attached)
Commented 20 years ago2004-05-18 12:37:09 UTC Comment #1916
ok, so they aren't :s
Commented 20 years ago2004-05-18 12:38:47 UTC Comment #1917
2nd attempt
Commented 20 years ago2004-05-18 12:43:08 UTC Comment #1918
4 files to go. Can't this go on an easier way?
Commented 20 years ago2004-05-18 12:44:21 UTC Comment #1919
3 files left
Commented 20 years ago2004-05-18 12:46:59 UTC Comment #1920
I'm just gonna tell the other wad files because I simply can't get them to upload :( cs_bikinigirl.wad, sputnik.wad and tdk_wad_part2.wad Just google them or something
Commented 20 years ago2004-05-19 06:56:13 UTC Comment #1930
You want us to help you so it's up to you to make it easy for us. Either make another version of the map with textures we all have (just for the sake of this problem map of-course) or wadinclude the used textures in your map.
Commented 20 years ago2004-05-19 07:53:43 UTC Comment #1933
Because putting up a mapversion with textures you all have isn't possible (because I don't have them for some reason), I put the map completly with as_tundra.wad I think allmost everyone has that one no?
Commented 20 years ago2004-05-19 08:00:18 UTC Comment #1934
Here is the map .rmf + as_tundra.wad I gave it another name to just in case that it isn't that bad :)
Commented 20 years ago2004-05-19 15:27:58 UTC Comment #1943
Invalid zip file.

What I meant, was, give us the wad files we don't have, or retexture the map with textures we do have (just so we can check the map for problems).
Commented 20 years ago2004-05-19 15:55:46 UTC Comment #1944
I can't get this thing to work so what if I just make some screenshots of the problem?
Commented 20 years ago2004-05-20 06:51:18 UTC Comment #1948
Ah, the Hall Of Mirrors effect! :)

Check if all the vertexes of these blocks are on the grid. I'd also advise you to make entities of these yellow-black things, so they don't split up the ground faces and cause that HOM-effect there.
Commented 20 years ago2004-05-21 07:52:35 UTC Comment #1959
thx alot Captain P, you realy helped me on this one.
Commented 2 years ago2022-01-03 01:41:42 UTC Comment #103952
WADs have been added to the download so you can have a look now, Captain P

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