I?ve been working on this fun map for a while and i have finally decided to let it go...
Its basically a map where the point is to shoot away the glass under the opisite team.
on a LAN this map may get really fun, at least my buddies thought so.
I added all the versions so you may cycle threw them to see the actual development. (v1 - v6)
Why don?t you try it out and give me a reply about what you think.
Oh and don?t play it too long cause you might go crazy from the ?Intro music?
I did something very similar near the end of my Trapped competition entry, a chessboard made of glass, above lava. Give it a try here: https://twhl.info/competition/brief/7
Go on, you know you'll like it
Anyway, your map: 4*.
i didnt bother to change the name (he_glasswyv)
sry...
I really enjoyed shooting the floor from under me, and seeing how many panels I could destroy before death
-increase your max viewable distance in Hammer--for the wide-open version. Just make it 12000 or something and you should be able to see from one side to another without brushes disappearing.
-perhaps make the glass stronger
-Make the ramps less steep to the playing field, unless you like the damage/effect to the player.
-later versions were nice with the partitions--makes for better performance, lighting, new textures, etc. Lose that annoying sound thought!
-On the maps with the partition in the middle, your glass panels intersect with it, and it looks bad.
-perhaps make the furtherst most panels unbreakabel, or a really high hit point value. You could also make the panels stronger the further away they become from the center of the map, make randomly strengthed ones, etc. Really, there are a thousand different things you could do with this!
My favourite were the wide open versions. Would be interesting to see the gameplay!
Looks like we have another inventive, alexb911 type here...He alsom makes interesting, original stuff like this.
Got to go 5 for simply the neat, radiacal, fun idea. I would give the quality of the resto of the map 2-3.
5 Stars